Hangar 10 [Review]
If you’ve ever wanted to watch The Blair Witch Project, but you had an inkling for something extraterrestrial, then I have the movie for you. As you’ve already guessed, this is yet another found footage film. I have no idea how many found footage films we’ve seen this year alone, but it’s been a metric shit-ton. Despite all of that, I still enjoyed Hangar 10.
Now I did compare it to The Blair Witch Project, and that will mean shaky cameras. If that kind of thing gives you motion sickness, you’re going to want to take a Dramamine first. Of course some people think The Blair Witch Project is garbage, and that’s ok because those people are wrong. I have no idea when it became cool to hate that movie, but it did a lot of things right. Those types of things are used to great effect in Hangar 10.
Our story starts off with three individuals looking to document their hunt for some ancient artifacts. There’s the couple, who will be searching with metal detectors, and there is Cro Magnon Russell Brand, who is brought along to document their potential finds. They decide their bounty is located on private property, so they do some illegal night hunting, and you guessed it, they get lost after hearing and seeing some strange shit.
If I can give you one recommendation, it is to make sure that you use the best possible equipment available to you. I used headphones, and I promise you that the sound is a major part of the fear factor for this one. Hangar 10 also does a great job of not showing you too much. If you want a movie to give you all the answers, or in this case any, turn away now. You’re not getting them. What you will get, however, is an exciting adventure that feels refreshing despite being terribly cliche. I blame it on their ability to make an alien movie without having cheesy aliens. Watch it, and if you can explain some of the weirdness presented in and around Hangar 10, please fill me in.